The Future of MutinyCraft

Discussion in 'Server News' started by Jigsaw, Nov 11, 2015.

By Jigsaw on Nov 11, 2015 at 6:45 PM
  1. Jigsaw

    Jigsaw Staff Member Administrator Founder Developer

    Update 11/28/2015

    It has been decided that MutinyCraft will add a FTB Infinity Evolved server and a Hardcore Factions server. A prison server is still on the table, but if we add one it will not be right away. A lot of work will need to be done to get the FTB server ready. However, the hardcore factions server should be ready to go very soon after the build event is over that will decide the spawn building/area.

    More information will be coming soon. Expect a dedicated thread to ideas for the hardcore factions server in the near future.

    Original Post

    As I'm writing this there are 5 people online playing MutinyCraft and 4 of them are staff members. It is clear that the popularity of the server has been decreasing steadily over the last year or two and that is something I would like to change. I'm well aware that many people have lost interest in the server and a few have simply lost interest in minecraft altogether. Regardless, I believe that MutinyCraft can become more enjoyable again if we put our minds together and figure out what the server wants.

    There are many ideas that get thrown around, but I can honestly say that I do not know which ones will work. If I knew what the answer was to make the server more popular again I would do it in a heartbeat. That is why I'm writing this post. I need your help and I think if we put our minds together we can move this server in a direction that people will enjoy.

    A few things that I will not do:
    • Reset the current survival server
    • Shutdown the server altogether
    That is really the only two things I wont do. Some people have said that a full reset is the only way to get people to play again, but I have always made it my goal to preserve everyone's history here as best as I can. That doesn't mean we cannot create an additional server that resembles the current survival server for a fresh start. I simply want to always have the original survival server available for people who enjoy having that experience.

    Some possibilities that have been brought up:
    • Copy current survival server rank structure/plugins with new worlds
    • Create a hardcore factions server
    • Create a sky block server
    • Create a prison server
    • Modded server (tekkit, ftb, etc...)
    If you have any ideas post them below! I'm ready to make this server enjoyable for everyone that wants to continue playing here. I just need to know what the players would like to see!
    Last edited: Nov 28, 2015
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Discussion in 'Server News' started by Jigsaw, Nov 11, 2015.

    1. Rhyno1605
      I think there should be a pre built Fortress City where players can claim different building and do what they want with them. I think it would be great if factions receive certain rewards for holding specific chunks. You should be able to disassemble for materials or add on to better represent your faction. I really want an economy mod so we can have markets and other trade. I think this would actually give players something to do and a reason to try and become more powerful. outside the city you can explore and build however else you want. My idea is for a faction to try and dominate all others and control the entire city with their allies, while rival factions and their allies try to overthrow their rivals.

      A few ideas i see, the reigning faction and allies can make enforce laws, require factions to pay tribute in threat of destruction, control market prices. I am sure some of you creative people can think of some cool thing to do.
    2. Sadderday
      So I think you misunderstood the fact that everything that happens on Hardcore faction servers, happens throughout the entire month. I, in no way, said that the only action that would occur is in that 3 hour window. You can still claim faction chunks and raid faction bases as normal.

      Sam, I think typically with no more than 20-30 people online, 5 pvp factions is PLENTY. Especially when over half the demographic on MutinyCraft lean towards Peaceful factions. Is it really appealing to the overall quality of competition on the server to have 15 two person factions? 2-3 people is hardly a faction in my eyes. It's a vanity title next to your name. Whoopity doo... So yea...I think limiting it to 5 factions for a while is the correct thing to do. If the population grows and we can expand, add more. Like I said, we can do it like everyone else, or we can do it the Mutiny way.
      ThePartyGuest likes this.
    3. Goliath_153
      Another thing to consider is how large the map will be, if we are going to limit the number of factions we shouldn't have a extremely large map.

      Sent from my E2306 using Tapatalk
    4. Rhyno1605
      I disagree with you a bit on the number of factions limit. Personally I think it would be fun to see lots of factions. Whether it is 2 people or 50 people in a faction, I want to see Faction relationships. I think it would be interesting to see 6 different small factions work together to topple a larger one. That is kind of what I am wanting to see, more faction interactions. I can see lots of interesting and fun situations develop from this new server.
      Samuri_Bake_Pie likes this.
    5. Killroit
      I like the prebuilt bases idea, but in ruins and you have to find and claim them and rebuild. But I also agree that there shouldn't be limited factions.

      Sent from my SM-G900W8 using Tapatalk
    6. Lioncub54

      I think we can be different and special but I don't think we should have pre-made bases and only 5 factions. It can still be a bunch of factions with obsidian bases and still have something special
    7. Sadderday
      If we have to build obsidian bases, count me out. That is just dull and boring and takes away from the allure of Minecraft.
      Garlock, psychic94 and Rhyno1605 like this.
    8. Killroit
      I went on some other servers to look around because I have never really experienced factions, they had a plug in where they could change how many hits it would take to break certain blocks, might be something to look at if obsidian isn't added.

      But also they were restricting certain blocks in water, I don't know if that's for how long it takes to break in water or that tnt can't be placed in water

      Sent from my SM-G900W8 using Tapatalk
    9. Lioncub54
      Rhyno1605 and Sadderday I don't think you guys are thinking of factions more of a capture the city type thing, but it is not factions
    10. Rhyno1605
      plain factions dont work, look at the server now. There is no point in doing the same thin just on a new server... My point was to give a reason to have a faction and cooperate and interact with one another.
    11. Jigsaw
      This server is far from a plain factions server. We added many things to try and make factions work along plain old survival. In the end it just meant factions took a back burner.

      The reason for the new factions server is to focus solely on building a faction, a base, and going to war with other factions. No bullshit getting in the way. That seems to be what a lot of people want.
    12. I_Hate_Lag_
      It isn't just the same thing on a new server, most people on the current server that have wanted pvp have been drawn away because of the peaceful factions that have advantages over other factions, making it not actually a faction server. It's not actually a factions server you would typically encounter, what many people are looking for when they see factions is pvp and raiding. I'm open to making changes so we're unique from other servers but I believe that the "capture the point" idea goes too far and doesn't fit as a factions server

      Sent from my iPhone using Tapatalk
      Samuri_Bake_Pie likes this.
    13. Lioncub54
      Yes I totally agree and I love basic factions and would like to have one for our community
      Samuri_Bake_Pie likes this.
    14. GooseTheTerrible
      I think an entire new server is the wrong direction. Mutiny is Mutiny because the world, because the builds, because the history. It is, and has always been a survival server. I think the current server should be aimed more at factions. Newbs will want to join a faction for protection, or a safe place to build, maybe some gear or resources.

      If you want to be a lone wolf, feel free! It may be a challenge people want.

      Limit the non PvP world guards to server areas like shops, spawns, event areas.

      This will bring back the fun of smack talking, claiming people's stuff, creating enemies and allies....

      As much of an advocate as I have been towards factions and pvp, I will not be participating in a new, separate server. I will play Mutiny Craft original server, and FTB. I couldn't imagine many people splitting there time between servers. I agree with whoever mentioned this earlier.

      Also, plain factions DO work. Mutiny in its heyday was minimal extra rules, and factions. It Was the abundance of restrictions, rules, world guards and peaceful factions that dried up competitiveness. What better reason to play on Mutiny than to kill GONZO8291!? People played with a purpose back in the day.

      I remember when Sadderday and I started Castlevania. We had a shop, and someone continuously came and killed us and people using our shops. We worked at it, started Beyond, and took his shit. GG.

      This is what is missing now.
      Last edited: Dec 4, 2015
      Rhyno1605 likes this.
    15. Rhyno1605
      I am just gong to sit back and see what you guys implement then. Can you give any details on your plan for the Hardcore Factions Server?
    16. Jigsaw
      There will be a post soon going into more detail and allowing discussion. The server won't even be ready until after the faction build event is over anyway.
    17. Samuri_Bake_Pie
      I hate the idea of limited factions and pre built bases. That's not a hardcore anything. If I wanted to join a server and play factions and they required me to join one of five factions I would instantly log out.
      Lioncub54 and I_Hate_Lag_ like this.
    18. GooseTheTerrible
      Here's a thought; turn the current server into a legitimate faction server, and create an alternative peaceful server for those 2 people that completely oppose PVP so much they wouldn't play...

      Sent from my SGH-T999 using Tapatalk
      Rhyno1605 likes this.
    19. Rhyno1605
      you mean PvP survival server like it use to be...?
    20. GooseTheTerrible
      I'm not trying to be a dick, and I may not be correct when I say this, but the risk of losing the few active players by changing the current server is minimal, while the odds are high to gain old players back, and new players, by making the current server more faction-y, why wouldn't that be done?

      Meanwhile, the odds of creating a brand new server and having current and past players move is much more slim, and gaining brand new players would be difficult as well.

      Sent from my SGH-T999 using Tapatalk
      Last edited: Dec 4, 2015

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