My most recent project that has consumed most of my time gathering resources and just building in general. The name of this project is Farmville. To get there, go to "/warp farmville". At Farmville, we have a large sugarcane plantation, wheat farm, and just finished the watermelon portion. The next project is adding the other half of the sugarcane plantation. My mission with this farm is to allow new players and allied factions to have a free access to food and income. Farmville is maintained by myself, camedice98, and several other Scorps members, including 97deathmage and HorseFTW. Anyone can use this farm under a few, easy, commonsense rules. The farm is FREE, and I reiterate, FREE. There is only a few rules that are so simple, that nobody should really have a problem with them. Anyways, rules: When you are farming the sugarcane, only break the top blocks, not the base/bottom block. Breaking the bottom block prevents the regrowth of sugarcane and replanting costs more than just leaving it alone. EX: If you do happen to break a sugar block, no sweat. Just replace it and we can all move on. Leaving no sugar on the other hand will cause major problems and will have you banned from farmville. Just make it easy, fix any mistakes K00sh has a guide for properly harvesting sugarcane at this link: "http://mutinycraft.com/index.php?threads/herbalism-money-power-trainer.1592/" With the wheat farm, rules are a little different. You are expected to take what you need and replant the seeds of whatever you took. If you do not replant, you will be banned from farmville. It doesnt take long to replant, and you make money from replanting. Also, if u make farmed land turn to back to dirt, take a hoe and fix it. The excuse "i didnt have a hoe to fix the dirt" or "I didnt break it" is not an excuse i will take. Even if you didnt break it, fix it anyways to help the player after you use the farm. Watermelon, only break the melon block and not the plant/vine. If you break it, just fix it. No harm if you fix it immediately. Treat the vine like wheat. You break it, you fix it. Breaking any other blocks other than the plants will be considered grief. This includes glowstone, stone brick, dirt, torches, glass, etc. There is no hopping over the fences to get into a different crop farm. This can result in possible dirt block dehydration. No hopping in the wheat farm and watermelon farm. Doing so will result is immediate removal from facility. When stone blocks are blocking doors, the farm is closed. Do NOT attempt to get into farm. No setting home in the farm. Only place you are allowed to set a home is in the center structure, aka warp building. If you set a home outside the warp building, i will find out and you will be given one warning. Second time, you will be banned from farmville. This is the warp building that you will receive access to when you have properly applied. Lol, we have cakes(many thanks to 97deathmage) Any suggestions for rules or additions to this base is greatly appreciated. After the other sugar plantation, I am going to build a sheep/cow/pig facility. (haven't decided) By the way, rules are bound to change and it is the responsibility of Farmville users to stay updated with these rules. Update - 9/4/12 - No PvP in Farmville, what so ever! Added Cocoa Bean and Cactus Farm under Farmville. Can be accessed through trapdoor and all the way down the ladder. Replace whatever blocks you take for the next person to come along. Added Stone Generator on second to lowest floor. Flip switch up to turn on generator and flip down to turn off. Make sure to keep switch down when you leave to prevent glitch. Added underwater walkway for everyone to enjoy. Farmville Manager: Camedice98 Farmville Co-Managers: 97deathmage How to apply: IGN: Rank: Faction: Do You Agree To The Rules?: Yes or No?