MutinyCraft 2.0

Discussion in 'Server News' started by Jigsaw, Jan 11, 2014.

By Jigsaw on Jan 11, 2014 at 2:07 PM
  1. Jigsaw

    Jigsaw Staff Member Administrator Founder Developer

    MutinyCraft 2.0

    In an attempt to change the server for the better the staff and I have decided to introduce some major changes to the server. This was discussed in depth by several Support Admins and myself while also looking at the recommendations that many players have made in the past. We feel this is a change for the better which will allow players to have a more enjoyable time on the server while still creating a friendly and competitive community.


    Wasteland will be a new world on MutinyCraft that will be created on 1/18/2014. This world will not be like any other world we have had before as it will be regenerated every few weeks. The main purpose of this world will be for resource gathering. Anything built in this world will be deleted when the new world is generated. There will be no world guards, warps, or locked items allowed in this world. However, unlike the current Battleground world, you will be allowed to set home and have access to jobs.

    This new world will be approximately 1,500 x 1,500 and will consist of 4 protected warps on the North, South, West, and East edges of the map.


    Battleground will be replaced by Wasteland. There will no longer be a faction specific world as there was in the past (keep reading to find out why). Anything you wish to salvage in this world should be removed before 1/18/2014 when this world will be deleted. It is understandable people do not want to lose items or builds in Battleground, but the world is under utilized and is no longer needed.


    Adventure has been expanded 2,000 blocks in each direction. Adventure will now be 20,000 x 20,000 which brings it to the same size as the other two normal worlds. All of the new chunks will be generated as 1.7 chunks and they will be found on the edges of the world. Again, this change has already been put into place. Start exploring now!


    The way factions work will be changing in several significant ways. At the moment there are many factions that exist with no real purpose. In order to change this we are introducing some great changes. This was recommended by several people in the past, but it didn't seem like a viable solution without tons of rules to prevent abuse. However, I believe we have worked out some great and simple to follow rules that will make factions much more enjoyable and purposeful.

    There are too many changes to mention here and I recommend that everyone reads the new faction rules here.

    Experience (Minecraft experience not MCMMO)

    Previously you were only allowed to gain experience for killing mobs in certain worlds. As of this point forward you will be able to gain experience from mobs and mining in any world on the server. This is similar to vanilla minecraft. This change was added to increase the ease of gaining experience in order to enchant items.
    zada274, Ipuntbabyz, Ricky and 6 others like this.
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Discussion in 'Server News' started by Jigsaw, Jan 11, 2014.

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